no synergy or combo has emerged that makes the card way better than it used to be, nor is there a particularly great MTG commander option available in the Teenage Mutant Ninja Turtles set
Lands (22) Spells (38) 2 Brainstorm 4 Counterspell 4 Force of Will 4 Accumulated Knowledge 1 Impulse 1 Capsize 3 Intuition 4 Merchant Scroll 4 Donate 4 Illusions of Grandeur 4 Sapphire Medallion 3 Fire Sideboard The combo of Donate + Illusions of Grandeur seemed over the top in those days, giving you a twenty life boost and saddling your opponent with a liability that would rapidly become unwieldy (and take twenty life points with it when they couldnt keep up)
Everyone has a price they're willing to pay, and I'd love to see it in the comments or on the Draftsim Discord
Ezuri, Renegade Leader gives the elves deck a win condition in the command zone, and some protection from board interaction
The one innovation was that, while Innistrad only had DFCs that were a creature on both sides (and one planeswalker on both sides at mythic rare), Dark Ascension had two DFCs that started as artifacts, one of which wasn't even a creature on the back face