As soon as one player has acquired 20 or more lore points - typically obtained by questing using their character cards - they win
That means the most efficient interaction available, and this is pretty much it
(Any amount of damage it deals to a creature is enough to destroy it.) My adopted children are loved no less. Pharika, god of affliction Illustrated by Willian Murai Standard Not Legal Alchemy Not Legal Pioneer Legal Historic Not Legal Modern Legal Brawl Not Legal Legacy Legal Comp
Any counters, Auras, Equipment, etc., will fall off when Clive leaves and then returns, and this will be true for the other Dominants like Dion, Bahamut's DominantDion, Bahamut's Dominant and Jill, Shiva's DominantJill, Shiva's Dominant
This time though I decided to make a win condition that was farther away from what we could do in normal Magic (The Cheese Stands Alone was so close to being normal Magic that it almost made it into Eighth Edition .) That's when I clued into the idea of playing off of titles, something we never do in normal Magic