As long as you make reasonable decisions and dont take too long, you should have no trouble completing games
Thankfully, cards that give extra slot for books, like her signature and "Arcane Enlightenment" can still hold her personal weakness, and once the book has no horror on it, it auto-discards without the need to replace it with something else to remove it
Unlike the previous decklists weve been looking at, this decklist focuses a lot more on maxing out on important cards, something that was less vital in the eras of the early game when the focus was more heavily on the large number of powerful Limited cards
That is to say if it is turn 7 and you're going last you can tap Temple Bell to draw your eighth card on turn 7 and while this will also give your opponents their eighth card at the same time, it will be during your main phase while everyone else will have to wait for their main phase after yours before they can use any sorcery speed card they may have drawn
These are extremely tough and powerful variants of certain 'mons that get a huge hit points boost over their non-mega equivalent, plus game changing abilities and devastating attacks - but pay for it by giving up three prize cards if your opponent can knock one out